![]() ![]() Artists now have a playground for creating and augmenting entire libraries of materials with ease. Effective immediately, all current Substance subscribers have exclusive and unrestricted access to the latest Substance material tool, uniting the Substance ecosystem like never before. This move was probably done in response to the uptick of Linux freelancers coming from MacOS.Īll that aside, it is bad for a company to do a major licensing change, where some of the users of some specific OS, which is still supported as usual, have to start paying 4X for exactly the same they were getting before.SAN FRANCISCO - Today at Game Developers Conference 2019, the Substance team announces the start of the Project Substance Alchemist open beta. Since the Mac has gradually become unfeasible for VFX work (no Nvidia support, Open GL deprecated, and now the new ARM architecture), many developers stopped developing for Mac and a good portion of users moved to Linux.Īutodesk, who used to think Linux was for studios only and had their licensing designed that way, changed that starting from Maya 2020, where individual users and Indie licensee gained access to Linux builds without having to pay for expensive floating/studio licenses. Most of these people used to be Mac users. However, in the past few years, there has been an increase of freelancers and small studios moving to Linux (I know several of these people firsthand). That being said, it is true that Linux desktop is not very popular among freelancers and almost inexistent amongst non-VFX home users. Linux is and always has been the industry standard OS in the VFX industry. Virtually every single VFX studio I know (medium to large) runs on Linux. Even Autodesk, which was doing the same with Maya until v2019, changed this with Maya 2020, allowing individuals and Indie to access the Linux builds! I really hope Adobe realizes that preventing Indie subscribers to access Linux builds is a huge mistake. Also, Steam is not suitable for power users that need advanced configurations and Sampler is not available on Steam at all. Nobody really knows if you will be able to buy Substance 2022 on Steam next year. These are perpetual licenses with updates included until the end of 2021. ![]() Indies can still purchase Painter and Designer (not Alchemist aka Sampler) for Linux on Steam. Switching to Windows is not an option for me as I have a highly customized home studio that was designed to run on Linux. All this just to preserve access to one of my main work tools on Linux… Nice! In fact, to preserve access to the Linux builds I would now need an Adobe TEAM plan, which costs 4X my current subscription I have with Substance legacy. It turns out that with the Adobe transition, Linux builds will no longer be available to Indie (“Individual” in Adobe jargon) subscription users. I have been a Substance Linux user for a long time. The Linux version is no longer available to Indie subscription users.Īfter researching for the past 24 hours and chatting with several Adobe and Substance people, here are my findings. These are priced at $49.99 per month for individuals and $99.99 per month for teams, but there’s currently a 20% discount off those prices. The new Substance 3D Collection plans include Substance Stager and Modeler plus more assets and storage. The original Substance tools plus 30 downloads of assets and 100gb of storage are available under the Substance 3D Texturing plan for $19.99 per month. New 3d Assets are also available in addition to Substance source materials.Īlong with the redesign comes new adobe rental licensing. A second application called Substance 3D Modeler is a sculpting tool usable on a desktop and in VR, but so far it’s only available as a public beta. The bigger news is the addition of Substance 3D Stager, a new virtual studio program designed to assemble and render scenes with the ability to place cameras, lights and add and adjust materials. Substance Alchemist has been renamed Substance Sampler which perhaps more clearly describes its intended usage as a way to create textures from photographic sources and remix them. All the apps have been given the Adobe logo treatment in a new green colour designed to demarcate the 3D apps. Adobe has announced an overhaul of its Substance suite of tools, aligning the branding and subscription offering with the rest of its products. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |